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Allison Wong — General

How to continue conversations about studio structure with other teams? Good way to locate other people having similar problems in their studio + trying to implement similar studio things besides fellow-word-of-mouth?

5 years ago

Ayzit Doydum — General

I have a lot of questions for other studio leads regarding different organizational structures, activities that work/don't work, "design boot camps," etc. I'd love to use LOFT in the future to talk with other studio leads and reflect.

5 years ago

Ayzit Doydum — General

I was unclear about the big "pitch" until we finally did it. Having a better idea of what we had to do one yesterday might have been helpful.

5 years ago

Libby Perold — General

I'd be curious to see other peoples' timelines/timeframes for project. When they start talking to community partners, professionals, scoping, etc...is 1 semester enough for all of that?

5 years ago

Tom Heffner — General

Mert and Aaron gave great feedback. Their insights crystallized many of the difficult questions we were wrestling with.

5 years ago

Tom Heffner — General

Best practices for recruiting and integrating both graduates and undergraduates. Difficult dynamic for our studio

5 years ago

Isabel Balazs — General

I was surprised by how meaningful it was to interact with alums now working in related fields

5 years ago

Maciej Biernacki — General

The manager/leader/doer exercise was difficult to understand. The tasks for the second and third iterations of the exercises also were a bit unclear.

5 years ago

Libby Perold — General

I'd love to see some sort of skillshare network or a collective of sharing. It'd make so many more people excited about joining!

5 years ago

Amber Wang — General

The expo was great. Maybe a quick introduction of the non-participants (alums, professionals, etc) at the beginning would have been interesting.

5 years ago

Tom Heffner — General

The silent Manager&Leader&Doer activity was difficult to understand when doing it. Reflection comments made sense, but not sure that was the best approach to convey that.

5 years ago

Libby Perold — General

I'd be curious to see other peoples' timelines/timeframes for project. When they start talking to community partners, professionals, scoping, etc...is 1 semester enough for all of that?

5 years ago

Kenneth Hunter — General

How do I create a solid DFA crew that is passionate about creating wild solutions only to willingly choose the best of the group, which may not be there own?

5 years ago

Isabel Balazs — General

Through talking to others about how their studios "define success," I was able to get a clearer idea of what makes my studio unique and how I can tailor our goals accordingly

5 years ago

Robert Carrier — General

Communication and delegation is very important in working together to make DFA a success organization this upcoming year.

5 years ago

Iyad Owen-Elia — General

The DFA and your life workshop ended up talking about leadership issues as well - it felt a little off topic but I still liked it!

5 years ago

Cassie Coravos — General

The expo format was really helpful/ an effective use of time

5 years ago

Katherine Wyatt — General

Why we didn't get more time to edit our pitches. We wrote them, gave them, and got feedback, but then didn't get five minutes to implement feedback, so we had to edit in a rushed, on-the-fly way (which is useful sometimes, but needed a moment more to organize our team mind around the new pitch).

5 years ago

Julia Zhuang — General

How to be a good leader, not sure what if I learned or practiced anything from that activity.

5 years ago

Megan Mills — General

Prior to the pitch/expo I wasn't clean on the format.

5 years ago

Sonja Ellicott — General

I loved the time I got to have conversations with Alum & Professionals.

5 years ago

Tom Heffner — General

Setting clear expectations from the start with your community partner. Don't let them think you are just their free consultant.

5 years ago

Ha Duong — General

Asking your members what they want to get out of DFA, and understanding them as a user via the HCD process can help retention!

5 years ago

Libby Perold — General

I'd be curious to see other peoples' timelines/timeframes for project. When they start talking to community partners, professionals, scoping, etc...is 1 semester enough for all of that?

5 years ago

Amber Wang — General

The purpose of the Doer/Leader/Manager/sans communication exercise (Sorry Julian! Otherwise good workshop assessing our strengths/weaknesses within these roles).

5 years ago

Julian Bongiorno - Dont be sorry! Thanks for the feedback!

5 years ago

Piper Lim — General

it may be just the tech-school mindset, but ignoring feasibility in implementation from the design process probably isn't the best idea.

5 years ago

Maciej Biernacki — General

Always make sure to incorporate and emphasize user feedback.

5 years ago

Katherine Wyatt — General

Why we didn't get more time to edit our pitches. We wrote them, gave them, and got feedback, but then didn't get five minutes to implement feedback, so we had to edit in a rushed, on-the-fly way (which is useful sometimes, but needed a moment more to organize our team mind around the new pitch).

5 years ago

Robert Carrier — General

Trusting in your teammates to get things done allows for teams to get things done in a very short period of time.

5 years ago

Sahil Kumar — General

So many great things I learned from the other studios were valuable to helping improve our studio at UIUC, mostly about getting more *rubs index finger against thumb*.

5 years ago

Ha Duong — General

Asking your members what they want to get out of DFA, and understanding them as a user via the HCD process can help retention!

5 years ago

Katherine Wyatt — General

Why we didn't get more time to edit our pitches. We wrote them, gave them, and got feedback, but then didn't get five minutes to implement feedback, so we had to edit in a rushed, on-the-fly way (which is useful sometimes, but needed a moment more to organize our team mind around the new pitch).

5 years ago

Justin Hatfield — General

Get everyone to talk to users more because it will increase commitment and impact of projects

5 years ago

Ehan Gnanendran — General

We can push our studio like we were posh

5 years ago

James Lockard — General

it would be kinda cool to be able to maybe have some implementation options for projects

5 years ago

Julia Zhuang — General

An involved pitch workshop is a better teacher than just theory. Don't let flaky community partners dishearten a team.

5 years ago

Virgil "Buzz" Archer — General

At first, it was difficult to parse through additional patterns while synthesizing user crit on our prototypes. The group dynamic made it much easier.

5 years ago

Sahil Kumar — General

So many great things I learned from the other studios were valuable to helping improve our studio at UIUC, mostly about getting more *rubs index finger against thumb*.

5 years ago

Lars Rasmussen — General

When we split up into the three groups after lunch the discussion was slightly confusing

5 years ago

Maciej Biernacki — General

1. User feedback is very helpful. 2. How to make an effective pitch

5 years ago

Alexis Schilf — General

what is the long term vision of DFA nationally?

5 years ago

Shannon Cherayil — General

just start building and show your prototype to users when you're stuck after the ideating stage

5 years ago

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