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FUSE: Game Design

FUSE: Game Design

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Matt Easterday Approved a goal: Technical spike: Service blueprint

3 years ago ·

Matt Easterday Approved a goal: Technical spike: Assessments

3 years ago ·

Matt Easterday Approved a goal: Technical Spike: Expert Model

3 years ago ·

Matt Easterday Approved a goal: Technical spike: Goals

3 years ago ·

Matt Easterday Approved a goal: Technical spike: Impact map

3 years ago ·

Matt Easterday Approved a goal: Client brief

3 years ago ·

Matt Easterday Approved a goal: Deliverable (Lesson/Prototype) 1

3 years ago ·

Matt Easterday Approved a goal: Deliverable (Lesson/Prototype) 2

3 years ago ·

Zachary Paul

I'm excited to see how things are coming along. I know it's a ton of work, the class requirements as well as actually making the design. Hopefully you can be strategic about dividing and conquering together

3 years ago ·

Abigail Stein

5. What are the major obstacles stopping us from achieving our goal by next meeting, and how will we resolve them?
Redoing the first 3 weeks in a week – we have a lot of work to do to catch up to the class

3 years ago ·

Abigail Stein

4. What is our team's specific and measurable goal by next meeting
Schedule and interview with game design expert
Create concept map
More concrete ideas about actual challenge
Learning goals

3 years ago ·

Zachary Paul - I recommend making a more measurable goal for #2 - maybe something like "have a draft of a level written"

3 years ago

Abigail Stein

3. Did you meet last meeting's goal(s)? What goal(s) did your team not meet?
We met the goals of our last stand

3 years ago ·

Abigail Stein

2. What else has our team accomplished that we are proud of since last meeting?
We visited YOUMedia
We picked a concrete idea (challenge for game design)

3 years ago ·

Zachary Paul - Was it a FUSE session operating at YOUMedia when you were there?

3 years ago

Zachary Paul - Did you check this idea with any of the kids? Are they representative of the larger user base?

3 years ago

Abigail Stein

1. What did we learn about our user(s) since last meeting?
Our users number one want might not actually map onto the class so we are finding a compromise between the two. We have decided to change course and are now designing a challenge to teach game design. We learned that the number of levels affects participation. We also learned that formal and informal FUSE environments are very different.

3 years ago ·

Zachary Paul - I'm guessing you mean the in-school vs after-school/weekend FUSE environments - very interesting. Is it possible to optimize your design for both? What do you have to do to make it appealing to one group or the other?

3 years ago

Gabriella Anton

3 years ago ·

Gabriella Anton

5. What are the major obstacles stopping us from achieving our goal by next meeting, and how will we resolve them?
- challenging to set an internal timeline since we have not completed the brainstorming yet
- challenging to delegate also because we have not yet completed the brainstorming

3 years ago ·

Abigail Stein

4. What is our team's specific and measurable goal by next meeting?
-Completed CTA Prep
-Completed Expert Map (CTA)
-Completed brainstorming document
-Revised lesson/prototype 1

3 years ago ·

Abigail Stein

3 years ago ·

Abigail Stein

3 years ago ·

Abigail Stein

3. Did you meet last meeting's goal(s)? What goal(s) did your team not meet?
-reading list - goals were shifted and we decided that the reading list wasn't the best use of our time
-scheduled visits to FUSE studios
-we don't have the goals for changed project (broad description of project) because we haven't finished our brainstorming yet, but we do have a clear plan for when it makes the most sense to have the brainstorming session and then create the revised description
-we came up with interview questions for our expert

3 years ago ·

Abigail Stein

3 years ago ·

Abigail Stein

2. What else has our team accomplished that we are proud of since last meeting?
-Brainstorming design ideas: we have a lot of good ideas brewing
-Picked an expert (Lauren): we have a set interview protocol to get the information that we need
-Set visits to sites (YOUMedia and Schaumberg)
-We started thinking more deeply about the kinds of collaboration we might be interested in facilitating in the FUSE learning environment
-Set a clear plan for internal meetings

3 years ago ·

Abigail Stein

3 years ago ·

Abigail Stein

4/13 Stand:

1. What did we learn about our user(s) since last meeting?
We learned that FUSE students will not work on anything unless they want to. Too much facilitation of collaboration is not what the client is looking for.

3 years ago ·

Abigail Stein

What are we doing really well?
-coming up with some good ideas
-team communication
-good communication with external people
-we are finding the right people to talk to learn about collaboration
-concrete times for meetings

Where do we need be better?
-we need to be aware of what we plan to get done in a week and then get it done in the week
-delegation of tasks
-setting goals of meeting
-need internal timeline

3 years ago ·

Abigail Stein

3 years ago ·

Abigail Stein

1. What did we learn about our user(s) since last meeting?
We learned that our client supports the idea of collaboration in the FUSE studio, but thinks it is a better idea to create a broader resource/tool that facilitates collaboration within studios instead of creating a FUSE challenge specifically. We also learned about the core principles that FUSE uses in design. These includes challenges that are fun, have no single answer or solution, leverage existing team interests, encourage iterations, and are based in making meaningful artifacts. The client suggested that we go to Schaumburg to see a fully-functioning FUSE studio in action and talk to those facilitators about the ways in which they facilitate collaboration.

2. What else has our team accomplished that we are proud of since last meeting?
We met met with our client. We reframed our project to be more meaningful for the client, but still incorporates our primary goal of facilitating collaboration.

3. Did you meet last meeting's goal(s)? What goal(s) did your team not meet?
Yes, we met with client and had a successful meeting.

4. What is our team's specific and measurable goal by next meeting
We have several goals:
-creating reading list of 15-25 articles on collaboration and designate who will read each article and write up summary
-schedule visits to Schaumburg and YOUMedia
-have down in writing new goals for changed project (broad description of project)
-come up with interview questions for collaboration experts at FUSE sites

5. What are the major obstacles stopping us from achieving our goal by next meeting, and how will we resolve them?
-scheduling difficulties
-difficulty finding appropriate literature

3 years ago ·

Abigail Stein

3 years ago ·

Zachary Paul joined the project

3 years ago ·

Matt Easterday

3 years ago ·

Matt Easterday

Hello FUSE Team - we're going to be doing stands today. Stand questions are:

1. What did we learn about our user(s) since last meeting?
2. What else has our team accomplished that we are proud of since last meeting?
3. Did you meet last meeting's goal(s)? What goal(s) did your team not meet?
4. What is our team's specific and measurable goal by next meeting
5. What are the major obstacles stopping us from achieving our goal by next meeting, and how will we resolve them?

For more information on what a stand is and how to run a stand see this Loft page https://loft.io/guide/learning/agile/stands/

3 years ago ·

Abigail Stein joined the project

3 years ago ·

Gabriella Anton joined the project

3 years ago ·

Ruben Echevarria joined the project

3 years ago ·

Aliza Stein joined the project

3 years ago ·

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